AI Insights · Timothy · July 2022
Top 5 Third Person Games in Brazil Q2 2022: Performance Overview
Discover the performance trends of the top 5 third-person games in Brazil during Q2 2022, covering downloads, revenue, and active users.
During the second quarter of 2022, the top 5 third-person games in Brazil showed varying performance trends across downloads, revenue, and active users. Here’s a closer look at each game’s metrics based on data from Sensor Tower.
Subway Surfers from Sybo Games ApS saw significant growth in both weekly downloads and active users. Weekly downloads peaked at around 666K in late June, while weekly active users steadily increased from 16.4M at the end of March to 47.8M by the end of June. Revenue also showed an upward trend, peaking at approximately $36.4K in late May.
Stumble Guys by Scopely, Inc. experienced fluctuations throughout the quarter. Weekly downloads ranged from 401K to 651K, with a notable peak in late March. Active users reached a high of 3.1M in mid-April but saw a gradual decline to 2.5M by the end of June. Revenue decreased from $274K at the end of March to $135K by the end of June.
Free Fire: 7th Anniversary from Garena International I Private Limited maintained a consistent performance. Weekly downloads ranged from 388K to 508K. Active users fluctuated slightly, peaking at 15.4M in late March and remaining steady around 13.7M to 15.0M throughout the quarter. Revenue was stable, averaging around $450K per week.
Race Master 3D - Car Racing by SayGames LTD showed a positive trend in downloads and active users. Weekly downloads increased from 163K in late March to 270K by the end of June. Active users also rose from 1.06M to 1.56M during the same period. Revenue remained relatively low but consistent, peaking at around $712 in mid-June.
Sonic Forces PvP Racing Battle from SEGA saw variations in performance. Weekly downloads peaked at 318K in late April but declined to 136K by the end of June. Active users increased from 488K in late March to 1.29M in late April before gradually decreasing to 1.03M by the end of June. Revenue peaked at $3.5K at the end of June.
These insights highlight the diverse performance trends of third-person games in Brazil during Q2 2022. For more detailed insights and data, visit Sensor Tower.